After a little monkeying with the code and some issues of displaying text, KanaKana now has ... [drumroll] ... an actual heads up display, complete with functional buttons. The only button that does anything at the moment is the exit of course but it's a start.
The numbers along the HUD will actually change when I tell them to. At the moment all they do is cycle up, but it's a start. Once I get the different scripts talking to each other they'll actually have meaning. Might even try adding a clock.
Now just about all that's left to do is:
- Get the scripts communicating
- Set up the new game function
- Set up the next level (hopefully so it will keep going)
- Add a help-screen
- And adjust some features
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