Giving the beach a bit of a rest while I try and get skeletons of the other two scenes up. Today I'm working on the Dutchhill Mansion. A simple hallway render from inside the sinister haunted house. I've put a temporary texture on the floor and door to give example of where I'm trying to head with this.
Reference picture:
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Screenshot:
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Preliminary Render:
2 comments:
two door stayed parallel(and another one in the distance as you did), but i think left door isn't door - ti's passage and it has smaller height. i think it's would be better to do same door dimensions and tweak perspective.
good luck.
with a hope, that spelled correctly.
Thanks, I didn't notice the perspective issue until just then. I'll try and sort it out next time I work on it.
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