2010/05/17

Environment work #3

Giving the beach a bit of a rest while I try and get skeletons of the other two scenes up. Today I'm working on the Dutchhill Mansion. A simple hallway render from inside the sinister haunted house. I've put a temporary texture on the floor and door to give example of where I'm trying to head with this.

Reference picture:

Screenshot:

Preliminary Render:

2 comments:

SenhorBardell said...

two door stayed parallel(and another one in the distance as you did), but i think left door isn't door - ti's passage and it has smaller height. i think it's would be better to do same door dimensions and tweak perspective.
good luck.
with a hope, that spelled correctly.

Unknown said...

Thanks, I didn't notice the perspective issue until just then. I'll try and sort it out next time I work on it.