2011/04/08

Game Idea: Nervous

An 'unwinnable' dating sim.

A simple flash based adventure game, where the player has to chose from branching dialogue options. Some leading to positive progression, and others taking a very negative turn.

The story is basically a lonely guy lucks into a situation where he gets to drive a girl home. His choices determine whether she agrees to go out with him or flees then and there. The vast majority of choices leading to a Bad End.

Part gag game, part player torture.

Cartoonish and played for humour. As in reality there is no HUD, so the player has to chose wisely and pay close attention if they want to succeed. Kind of like a mystery.

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